
Sandevistan Shader
A downloadable asset pack
Introduction
This shader was made for the EVMA class of my university, the proposition was to create a shader in unity with the theme "Cyberpunk", this is what i made.
It is called the "Sandevistan" shader and it's based on the game Cyberpunk: 2077 and more specifically on the Netflix series Cyberpunk: Edgerunners, I chose this effect because i have never seen it be done and i always thought it was cool, so i gave it a try.
I already knew that i needed atleast 2 different shaders to complete the effect, a shader for the main body of the player, and a second shader for the skeleton underneath the player, in reality you probably need atleast 1 or 2 more shaders but i did what i had time to do.
References

The desired effect.
- https://store.steampowered.com/app/1091500/Cyberpunk_2077/
- https://www.rottentomatoes.com/tv/cyberpunk_edgerunners/s01
Video tutorial that i based my shader off of, i recommend subscribing.
Development

I started by creating a simple fresnel shader to make the characters body see-through, this is the first shader, the one i used as a base for the second shader.

In the skeletons shader i added the base and made 2 different colors, green and red.

I then made a spherical mask to be able to change between the colors by increasing or decreasing the masks radius.

Connected it all to a Lerp node.

And connected the first lerp to the second lerp to give the shader a dark interior.
I also added a bunch of options to play around with both in the Editor and inside of the shader(check the side screenshots).
Feel free to use it and change it as you like.
| Status | Prototype |
| Category | Assets |
| Author | Guilherme Meneses |
| Tags | Cyberpunk, edgerunners, sandevistan |
Download
Install instructions
This is a package for a Unity URP project, made in Unity version 2021.3.15f, but might work in other versions.





Comments
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Thx so much, excellent job mate